Microsound Textures is all about precision, details, subtlety, and complexity. Richard Devine’s idea was to use grain particles and tiny pulses to create rich and dense textures. In addition, the collection includes a wide variety of surprising and mysterious instruments ranging from light and delicate to dark and atonal. The 128 sounds are divided into five categories: Percussion, Sound Effects, Keys and Synths, Pads and Strings, and Textures and Ambience.
With Harmonic Geometry, Richard Devine explores our string modeling synthesizer in all its facets. In his distinctive style, he brings us elaborate timbral perspectives and intricate textural spaces using the many shapes and forms of String Studio VS-3.