Synchron Drums II
Synchron Drums II is a subset of the Synchron Percussion II Collection and contains Taikos, Roto Toms, and Bass Drum 2.
Taikos are traditional Japanese keg-shaped drums with horse or cowhide nailed to their frames. Samurai used these drums in order to demoralize their opponents before an attack. Sizes range from very small (like bongos) to gigantic. The first such drums of this type could be found in China more than 2000 years ago.
The traditional playing style using heavy cudgels creates a very hard, accentuated sound. Taikos are often played in ensembles with drums of varying sizes, and utilizing them together can create a dominating, driving rhythm. In the orchestra, taikos are also played with gong mallets. This makes their sound somewhat softer and booming.
For Synchron Percussion II we recorded 10 taikos in sizes from 8" to 53" with up to 12 dynamic levels and eight round robins for single strokes. The taikos were played on the drumhead, side, rim, and the body – with cudgels, gong mallets, brushes, and super ball.
Roto toms were developed in the second half of the 20th century by Michael Colgrass, and further developed by the Remo company. Roto toms consist of skins stretched over a metal frame without a body or shell. Turning the frame changes the skins’ tension and thus the pitch of the drums. Since these are tuned drums, they have something in common with the timpani. Therefore, roto toms are often used in place of soprano timpani, and frequently employed when drums with a certain pitch are required.
For this Collection we sampled roto toms ranging over 2½ octaves, and played them with sticks, hot rods, and mallets. Apart from single hits, rim hits, rimshots and rolls, the recordings also comprise glissandos, which are created by turning the frame immediately after the hit.
Synchron Percussion’s second Bass Drum is a Lefima 28. This traditional large bass drum with its crisp sound was recorded with up to 16 dynamic levels and 8 round robins for single strokes.
Articulations are comprised of single hits on various areas of the drum, rolls, upbeats, coperto (covered with a blanket), played with three different mallets (soft, medium, hard). In addition, there are effect articulations such as brushes, sizzle (attaching a sizzle chain to the skin results in a noisy reverberation), and super ball, which is a rubber ball on a stick that is drawn across the skin, creating a kind of humming tone.
Every instrument was recorded using 12 microphones. You may select from four microphone positions (Standard Library) or seven different microphone positions (Full Library) and mix them to your liking, directly in the Vienna Synchron Player. Use the included and perfectly fine-tuned presets as a starting point for your own sonic creations. The performances in Stage A were captured in stereo using a Decca tree, and additional microphone arrays were utilized for 5.1 surround and Auro 3D 9.1.
Microphone Positions of the Full Library:
Close Mic – Mono
Mid Layer Mic – Stereo (L/R)
Main/Room Mic – Decca Tree Stereo (L/R)
Main/Room Mic – Decca Tree Mono (Center)
Main Surround – Stereo (L/R)
High Stereo (3D) – Stereo (L/R)
High Surround (3D) – Stereo (L/R)
Windows 8.1/10 (latest update, 64-bit), Intel Core i5 or AMDAthlon Pro
OSX 10.10.5, Intel Core i5
SSD (M2, SATA 6 or USB3/3.1, UASP Support - HFS+, APFS orNTFS formatted) for the sample content
16 GB RAM
VIENNA KEY or other USB-eLicenser (e.g. a Cubase- orNuendo-Key Soft-eLicensers and iLoks are NOT supported)
Free storage space for the Standard Library: 27.7 GB
Free storage space for the Full Library: 55.4 GB
Windows 10 (latest update, 64-bit), Intel Core i7/i9/Xeon
macOS 10.12.6 (or higher), Intel Core i7/i9/Xeon
32 GB RAM
AU/VST/AAX Native compatible host
88 key master keyboard