Synchron FX Strings I

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Vienna Symphonic Library - Synchron FX Strings I Full Library
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Vienna Symphonic Library
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Inspiring Soundscapes

Synchron FX Strings I is our most daring strings library to date, recorded with the signature ambience of our newly refurbished scoring stage, Synchron Stage Vienna. For the first time in Vienna Symphonic Library’s long history of developing sample libraries, this Collection includes production-ready musical textures and loops using a 50-piece string orchestra, enabling you to create everything from ethereal, spheric soundscapes to pulsating melodic ornaments, suspense clusters and aggressive strikes!


Explore new sonic worlds!

Synchron FX Strings I is an infinite source of inspiration and a fantastic tool for designing entire worlds. Easily create effects and soundscapes by holding one or two keys, and add variety and changing colors by moving pre-configured controllers. We captured unique sounds and playing techniques that have never been sampled before. Where other products quickly reach their intrinsic limits, your musical journey into previously unheard sonic worlds is just beginning with Synchron FX Strings I.


Whereas Vienna’s excellent musicians usually avoid experimentation during sampling sessions, in this case they were asked to cast aside convention and go far beyond their normal limits. The result is a treasure trove of tonal and atonal textures and elements that you may blend effortlessly for creating your very personal, unique sound. All varieties and combinations are easily accessed with the new Vienna Synchron Player. Synchron FX Strings I is not limited to orchestral applications but can be used in any contemporary genre and style, such as Ambient, Alternative, EDM, World and many others.

Key Features

Ready-to-use musical elements, from breathy, spherical pads to pulsating or even aggressive patterns and rhythms

Large 50-piece string ensemble, divided in 6 sections:

14 first violins, 10 second violins, 6 first violas, 6 second violas, 8 cellos, 6 double basses

Total flexibility for infinite creative possibilities – almost “everything may be combined with anything”

Large selection of presets in ten categories (spherical textures, spherical chord textures, character textures, rises and hits, glissandos, clusters, tremolos, harmonic FX, pizzicato FX, Inspiration XFades)

Experimental Presets to be modified with the mod wheel in the categories of “Morphed” (morphing between articulations with added FX), “Scary & Brooding” (FX applied to specific articulations and stacked FX strings sounds), and “Short”.

Mixer Presets

All-new, easy-to-use Synchron Player with high-performance playback engine

Intuitive access with three pre-configured real-time controllers: Bow Style (CC 1), Velocity (CC 2), Density (CC 3).

Multiple microphone arrays provide for a wide variety of sonic possibilities, from stereo to 5.1 surround and Immersive Audio (Dolby Atmos, Auro 3D). Additionally, each musician was recorded separately with a dedicated microphone, and all signals were down-mixed to provide you with an optimized section sound.

All-new Synchron Player

Synchron FX Strings I comes with our dedicated Synchron Player that incorporates a brand new audio engine built from the ground up. It provides unprecedented streaming performance and a new level of sophisticated simplicity – just step through the articulations, select their variations and explore how the pre-configured controllers (Density, Bow Style and Velocity Crossfade) affect the loaded preset. And be sure to apply the new time-stretch feature to short and long artuculations and see (and listen!) what happens!


The Synchron Player also includes an internal mixer with 5-band EQ, individual delay settings for runtime compensation, algorithmic reverb, phase switching and panorama controls. It runs under Windows and Mac OS X as a VST, AU and AAX Native plug-in in your DAW.



50 Microphones – 50 Musicians

We spared no effort recording Synchron FX Strings I, using dedicated close microphones for each player of the string orchestra. For easy handling, you have quick access to six stereo down-mixes of these individual close mic signals (Violins 1 & 2, Violas 1 & 2, Cellos, Double Basses). Due to the comprehensive selection of further stereo and room mic arrays you can create your individual string ensemble sound in stereo, 5.1 surround, or even 9.1 immersive audio format, using the player’s full-fledged mixer.


Microphone Positions

                                                                                          Standard Library               Full Library

0. Room Mix – Down-mix of positions 6 - 10 (L/R)               •                            •

1. Close Mics for each ensemble (mono each)                       •                            •

2. Mid Mic – Front of High String Ens. (L/R)                            •                            •

3. Mid Mic – Front of Low String Ens. (L/R)                            •                            •

4. Back Mic – Back of High String Ens. (L/R)                                                        •

5. Back Mic – Back of Low String Ens. (L/R)                                                         •

6. Main/Room Mic – Decca Tree Stereo (L/R)                       •                            •

7. Main/Room Mic – Decca Tree Mono (Center)                  •                            •

8. Main Surround – Stereo (L/R)                                                                             •

9. High Stereo (3D) – Stereo (L/R)                                                                          •

10. High Surround (3D) – Stereo (L/R)                                                                   •

Ten Categories of Presets

The preset patches are organized in ten categories. By using our pre-configured controllers you may adjust the “bow style” and “density” in real-time, e.g., for building up tension by gradually blending from basic to more complex and agile variations of one of the same pattern.


Spherical Textures (e.g., slightly pulsing effects with aleatoric rhythms and random bow changes)

Spherical Chord Textures – based on the so-called “Alpha“-chord (please see more details below)

Character Textures – screaming and shouting high strings and grumbling low strings, aleatoric cluster FX with random pizzicatos, dirty and aggressive sounds with high bow pressure, ethereal “outer space” sounds performed behind the bridge, staggered, pulsating bow-bouncings on a string, melodic ornaments in the Ionian scale

Glissandos – regular and fingered, available in “regular”, “half-tremolo”, and “ponticello” bow styles

Rises & Hits – upward runs and glissandos with high dynamics and exaggerated crescendo, with speed variations

Clusters – short and long note clusters, as well as glissando clusters with speed variations

Harmonic FX – “freaky” sounds, e.g., with slightly detuned harmonics or upward and downward glissandos

Pizzicato FX – e.g., random pizzicatos in various tempos or finger glissandos after the pizzicato

Special Pads – various “breathy“ sounds, e.g., by strings tuned down a minor third

Inspiration XFades – crossfading combinations from different preset categories

About the Alpha chord (spherical chord textures)

The spherical chord textures are based on the “Alpha chord” that is composed of two symmetric layered diminished seventh chords, with a whole tone gap in between. In Synchron FX Strings I this chord is featured in its basic form (on center key “C”) and in two inversions.

The whole step-half step (or “diminished”) scale was first found in 20th century music, particularly in the music of Béla Bartók, Alexander Skrjabin and Olivier Messiaen, e.g., in his magnum opus, the “Turangalîla” symphony. Messiaen described this scale as the second mode of his seven “modes with limited transpositions”, as it can only be transposed three times (the fourth transposition would already be a repetition). Apart from the above-mentioned composers, the scale is frequently used in Jazz music.

About the composer, orchestrator and conductor

Born and raised in Vienna, composer and conductor Johannes Vogel graduated from the Vienna University of Music and Performing Arts as a percussionist with honors. He started his career as a musician with the Vienna Philharmonic, the orchestra of the Zürich opera house, and the Camerata Academica Salzburg. As a composer, his film and TV music projects include the MGM/Paramount production “Hercules” with Dwayne Johnson, Guillermo del Toro’s “Crimson Peak”, “The Colony” with Emma Watson and Daniel Brühl as well as numerous episodes of the German TV series “Der Bergdoktor”. Since 2016 Johannes Vogel has been the principal conductor at Synchron Stage Vienna, with most of the film music productions at Vienna’s new scoring stage recorded under his baton — including scores by Hans Zimmer, Harry Gregson-Williams, Rupert Gregson-Williams, Lorne Balfe and many others.

NKS Integration

Synchron FX Strings I supports Native Instruments’ NKS format and is compatible with Komplete Kontrol keyboards and Maschine. Use the Light Guide to quickly identify key switches and play ranges of your instruments, browse and preview sounds, and quickly adapt them using pre-configured control knobs.


Windows 8.1/10 (latest update, 64-bit), Intel Core i5 or AMDAthlon Pro

OSX 10.10.5, Intel Core i5

SSD (M2, SATA 6 or USB3/3.1, UASP Support - HFS+, APFS orNTFS formatted) for the sample content


VIENNA KEY or other USB-eLicenser (e.g. a Cubase- orNuendo-Key Soft-eLicensers and iLoks are NOT supported)

Free storage space for the Standard Library: 41.2 GB

Free storage space for the Full Library: 66.6 GB


Windows 10 (latest update, 64-bit), Intel Core i7/i9/Xeon

macOS 10.12.6 (or higher), Intel Core i7/i9/Xeon


AU/VST/AAX Native compatible host

88 key master keyboard

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